Characters animators breathe life in their characters, creating the illusion of thought, emotion and personality.
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.
This animation is made using Jason Osipa Technique. The character used is Snow from Blender Studio.
Character rigging is a technique used in skeletal animation where you add control to a model. It defines the range of movement for a character or object to dofine its actions, gestures and movement. Specifically, rigging refers to the process of creating bone structure of a 3D model. This bone structure is used to manipulate the 3D model like a puppet for animation.
Understanding the range of movement it's important and helps to create good rigs and good animations.